![]() ![]() It's a shame that those troop transports and luxury liner riders who "have to get to a meeting" don't actually affect the game economy in any way, but point is that each game is what you make it. I've played most of the major plot lines at one point or another, but I usually just blow them off and role play my own sandbox story-even got one game where I'm just a lowly taxi driver who secretly sells a-hole passengers off into slavery with the pirates. Honestly, I usually spend the first 10-20 hours at the start of most games zipping around in an M5. Yeah, there are bigger and badder ships, but I prefer agility. I prefer AP for action though, so I've spent a good bit of time there, mostly in a Split Dragon with a trail of TMs for sector policing, or a Springblossom when I wanna get into dogfights. Hrafnagudh: What is the most fun X game, the one most alive and to play more hours with, in your opinion? That's a tough one, as you can easily sink thousands of hours into TC or AP-between the various starting scenarios, play styles, and mods available there's a lot of variety to be had.Īfter a few early restarts, I opted to build my trade fleet in TC, so I've probably put about twice as much time into that-mostly floating around in a stocked Chokaro/Zephyrus with Falcon Haulers, sending trades, building stations, and stockpiling (the Hub takes a LONG time). So I will begin with TC for now, as I want to do some merchant stuff more than combat.
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